Friday, April 5, 2013


Decided to reboot this project. I wasn’t too happy with the previous outfit. This is still in concept stage, the boots and gloves still need work and added some photoshop paint over for lights etc. Her head has new textures done from photos this time.

Friday, August 31, 2012


Update on the suit modeling is mostly done now. Next step uving, texture, some accessories and maybe cloth(eish) Final suit model came in at 49644 face for the base mesh. HIGHER RES CAN BE SEEN AT

Sunday, June 24, 2012

Tuesday, June 19, 2012

Monday, May 28, 2012

BeastMan cont.

Further doodling with the beastman. Some ecorche study, no reference used for it so things are probably very wrong.

Friday, May 18, 2012


Some dynamesh fun. Really wish that zbrsh had a resolution brush like sculptris.

Wednesday, January 11, 2012


Something else I'm working on, Still w.i.p. Used zbrush(Dynamesh), Topogun, Mudbox. No textures yet..